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Beginning of the second semester

We met to build the mvp:

First we thought about exactly what we wanted to be in our game, we focused on several different channels:

1. Visibility - We thought about the size of the game that would suit a player who would not have to make an effort to play.

2. Content: We have sharpened and built interview questions with the graduates that we will have recorded content for the game

3. We contacted the various graduates in order to coordinate an interview

4. We have added "stations in the game" that include the kiftera, the student manager, parking, guard and library.

In technological development:

We built an interactive button that, once clicked, opens a sound.

Attached files:

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